A skill tree that changes how each profession actually plays would add much more depth than simple stat bonuses. I would especially like more meaningful choices between ranged and close combat builds, so different characters do not end up feeling the same. https://nullsbrawl.io/it
A skill tree that changes how each profession actually plays would add much more depth than simple stat bonuses. I would especially like more meaningful choices between ranged and close combat builds, so different characters do not end up feeling the same. https://nullsbrawl.io/it